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Green Goblin / Willem Dafoe Likeness [WIP]

Hey there ! Here is a personal project I've started to spend time between projects, and it's the great Willem Dafoe's green goblin !
I decided to make the green goblin MCU's version (the rework one) and my goal is to focus on likeness and realism, kind of like a VFX/movie type render, with animation ready meshes obviously.
For the skin I used a mix of some xyz maps and hand-painted details for the displacement in Zbrush.
Skin texture is done in substance painter.
I share here a work in progress of the face, and I'll post later on a full body and some cinematic renders / poses when the character is fully done.

Studio-type render

Studio-type render

Portrait-style render

Portrait-style render

The kind of cinematic render ideas I'm going to do with the asset (basically everything you see here is currently WIP)

The kind of cinematic render ideas I'm going to do with the asset (basically everything you see here is currently WIP)

Zbrush Sculpt

Zbrush Sculpt